Our methods are procedural and we made use of various creative coding tools such as Processing and Openframeworks to unlock full potential while making our demos and concept visual. The data algorithms were built in java based processing language. The concept prototype was made immersive with computer graphic techniques and made to run in real time, and in the process different data forms for Rider Path and Signature were made.
Our concept was to humanise technology, make Data a storytelling medium, for the viewers to see their Data in a new light. With the aid of Computer graphics, we intended to gamify the data experience. By using procedural way of making objects in a three dimensional space, we aimed to captivate the person’s attention to a new form that he could pan, zoom or spin.